
Drop "Fallout 10mm Pistol" in mod_overrides. The harpoon gun is a weapon in the Fallout 4 add-on Far Harbor. Small, dependable, reasonably powerful and widely available, the 10mm Pistol has been a staple of Wasteland combat since the bombs first fell.īeardLib and Fire Rate Multiplier are required.Ĭustom Attachments: Grapple Guns are hi-tech pistols that fire small grappling hooks on monofilament wire. You're better off with a Freezing, or ideally, Wounding converted to a scattershot.This mod adds 10mm Pistol from Fallout as a standalone weapon with an akimbo variant. Two Shot Laser Rifles, on the other hand, are very underwhelming. Two shot Plasma rifles are extremely high DPS, but also have incredible recoil problems in automatic mode, so unless you're excellent at burst control, or want it as CQC weapon only (In which it is unrivaled) don't waste your plasma. Gauss Rifle comes in second, followed by the Railway rifle.


Six cranks can result in well over 1500 damage in one shot (though it still takes six cells) Its iron-sights are also slightly misaligned, with the front post being aligned slightly to the left.

Template:Transcluded Template:Transcludesection Though it is easily obtained, the pistol is prone to breaking after a short period of use, so carefully-aimed shots are important. The most powerful Two-Shot weapon, however, is the Laser Musket. Template:Infobox weapon gamebryo The 10mm pistol, officially the N99 10mm pistol, is a weapon in Fallout: New Vegas. Combat Rifles can become unwieldy in Full auto with two-shot, Assault Rifles aren't too bad, and the Handmade Rifle, with Improved Barrel + Muzzle Brake is extremely accurate even in full auto. The hardened Piercing armor resistance, plus the "Bug" that makes two-shot weapons much better at armor penetration results in a weapon virtually immune to all armor resistances.

Two-Shot is best on Hardended Piercing Automatic weapons strictly by DPS standards.
